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API > API/Developer > API/Developer/GDKPlatformEditor
| |
|
| Name |
FGDKDLCChunk |
| Type |
struct |
| Header File |
/Engine/Source/Developer/Microsoft/GDKPlatformEditor/Public/GDKTargetSettings.h |
| Include Path |
#include "GDKTargetSettings.h" |
Syntax
USTRUCT ()
struct FGDKDLCChunk
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| ChunkId |
int32 |
Unreal chunk identifier that will be moved into this DLC |
GDKTargetSettings.h |
- EditAnywhere
- Config
- Category=DLC
- Meta=(ClampMin=1)
|
| DLCName |
FString |
Name of the DLC to associate with this chunk |
GDKTargetSettings.h |
- EditAnywhere
- Config
- Category=DLC
- DisplayName="DLC Name"
- Meta=(GetOptions="GetKnownDLCNames")
|