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API > API/Developer > API/Developer/GDKPlatformEditor
| |
|
| Name |
FGDKCustomInstallCommand |
| Type |
struct |
| Header File |
/Engine/Source/Developer/Microsoft/GDKPlatformEditor/Public/GDKTargetSettings.h |
| Include Path |
#include "GDKTargetSettings.h" |
Syntax
USTRUCT ()
struct FGDKCustomInstallCommand
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Arguments |
FString |
Command line arguments to pass to the given command. For .msi files this can be blank |
GDKTargetSettings.h |
- EditAnywhere
- Config
- Category=Action
|
| Command |
FFilePath |
.exe or .msi file to run |
GDKTargetSettings.h |
- EditAnywhere
- Config
- Category=Action
- Meta=(FilePathFilter="Commands (.exe;.msi)|.exe;.msi|All Files (.)|.")
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