Navigation
API > API/Developer > API/Developer/GDKPlatformEditor
| |
|
| Name |
FGDKCustomChunkMapping |
| Type |
struct |
| Header File |
/Engine/Source/Developer/Microsoft/GDKPlatformEditor/Public/GDKTargetSettings.h |
| Include Path |
#include "GDKTargetSettings.h" |
Syntax
USTRUCT ()
struct FGDKCustomChunkMapping
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| ChunkId |
int32 |
|
GDKTargetSettings.h |
- EditAnywhere
- Config
- Category=Packaging
- Meta=(ClampMin=0)
|
| Pattern |
FString |
Relative content path: e.g. shootergame/content/movies/* or shootergame/content/movies/movie1.mp4 |
GDKTargetSettings.h |
- EditAnywhere
- Config
- Category=Packaging
|
| Type |
EGDKCustomChunkMappingType |
Not currently wired up, so keeping at default |
GDKTargetSettings.h |
|