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Globally registers a UE::DerivedData::IBuildWorkerFactory instance that runs an executable built by UnrealBuildTool. UnrealBuildTool provides the executable information through a TargetReceipt file.
| Name | FTargetReceiptBuildWorker |
| Type | class |
| Header File | /Engine/Source/Developer/DesktopPlatform/Public/TargetReceiptBuildWorker.h |
| Include Path | #include "TargetReceiptBuildWorker.h" |
Syntax
class FTargetReceiptBuildWorker
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTargetReceiptBuildWorker
(
FStringView TargetReceiptFilePath |
TargetReceiptBuildWorker.h | ||
| TargetReceiptBuildWorker.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FTargetReceiptBuildWorker() |
TargetReceiptBuildWorker.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Factory | TPimplPtr< FTargetReceiptBuildWorkerFactory > | TargetReceiptBuildWorker.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTargetReceiptBuildWorker & operator=
(
const FTargetReceiptBuildWorker& |
TargetReceiptBuildWorker.h |