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Attempts to delete the specified folders and all assets inside them. Returns true if the operation succeeded.
| Name | FDeleteFolderParameters |
| Type | struct |
| Header File | /Engine/Source/Developer/AssetTools/Public/AssetViewUtils.h |
| Include Path | #include "AssetViewUtils.h" |
Syntax
struct FDeleteFolderParameters
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bShowConfirmationBeforeLoadingAssets | bool | AssetViewUtils.h | ||
| PathsToDelete | TArray< FString > | AssetViewUtils.h |