The Scene panel is situated on the right side of the viewport. From the Scene panel, you can access the Scene graph and open the Ambience panel.
To open and close the Scene panel, click Scene in the footer.
The Scene Graph
The Scene graph contains a hierarchical tree view of all the elements that comprise your Twinmotion projects. In the Scene graph, you can view, manage, sort, and organize the contents of your scene. You can also access menu commands to perform various actions, such as creating containers to organize the contents, adding assets to the User library, and accessing the Replace object tool.
When you import a file into Twinmotion, or drag an asset from the Twinmotion Library into the scene, it is added to the Scene graph.
In the Scene graph, you can do the following:
View all the elements that make up the scene (such as objects, lights, and scene tools), and view the parent-child hierarchical relationships between them.
Select scene elements to view and modify their properties.
Access menu commands to perform various actions on scene elements. For more information, see Menu Commands.
Organize scene elements, group them inside containers, and create parent-child hierarchies between them.
You can do this by selecting the items and dragging them up and down in the Scene graph, and by creating containers and subcontainers and grouping items inside them.
Control the visibility status of scene elements in the viewport.
To show or hide scene elements, click the Eye toggle icons.
To show or hide several elements in the Scene graph at once, do one of the following:
Click and hold the left mouse button on one of the Eye icons, and then move up or down the Scene graph to show or hide the elements.
Press Ctrl or Shift and select multiple items, and then click one of the Eye icons.
Filter the contents of the Scene graph by category.
Filtering the Scene graph does not affect the visibility of the elements in the viewport.
Search the contents of the Scene graph by name.
Identify and find instanced assets in the scene.
When you duplicate an asset in Twinmotion, you can duplicate it as an Instance or a Copy.
When you duplicate an asset as an instance, in the Scene graph a vertical color bar appears to the right of the original asset as well as the instanced asset. The color assigned to the bar is random, but all assets that are instanced between them share the same color.
To find all instances of an instanced asset in a scene, search for it by name using the search bar.
Menu Commands
The following table describes the commands that appear in the Scene graph menu.
You can open the Scene graph menu in the following ways:
Right-click on an item in the Scene graph.
Hover over an item in the Scene graph, and click the ellipsis (...) that appears to the right of the item.
Opening the Scene graph menu.
Command | Description |
Create sub container | Creates a new child container under the item. |
Move to new container | Creates a new container for the item, and moves the item inside the container. |
Replace container | Replaces the contents of a container with the contents of another container, and preserves the coordinates of the container being replaced. To use the command, select two containers, then select Replace container on the container you want to replace. |
Set active container | If selected, any assets you import into Twinmotion or add from the library afterwards will be placed in the container. This can be useful for organizing scene assets in the Scene graph. |
Cut | Moves the item to the clipboard. |
Copy | Copies the item to the clipboard. |
Paste here | Pastes any cut or copied item as a child of the selected item. |
Break instance | Converts instanced elements into copies. |
New instance groups | If selected on two or more elements that are instanced together as part of an instance group, a new instance group is created with the selected elements. |
Select all instances | If selected on one or more instanced elements, all instances of the elements are selected in the Scene graph and the viewport. |
Container | If the contents of a container are animated using one of the Animator tools (Exploder, Rotator, Scaler, or Translator), this command cancels the animation and reverts the contents of the container to a static mode. For more information on the Animator tools, see Animator Tools. This command is only available for containers. |
Exploder | Automatically animates the contents of the container using the Exploder tool. For more information on the Exploder tool, see Exploder Tool. This command is only available for containers. |
Rotator | Automatically animates the contents of the container using the Rotator tool. For more information on the Rotator tool, see Translator and Rotator Tools. This command is only available for containers. |
Scaler | Automatically animates the contents of the container using the Scaler tool. For more information on the Scaler tool, see Scaler Tool. This command is only available for containers. |
Translator | Automatically animates the contents of the container using the Translator tool. For more information on the Translator tool, see Translator and Rotator Tools. This command is only available for containers. |
Rename | Highlights the item so you can rename it. |
Delete | Deletes the item from the Scene graph and the viewport. |
Isolate on/off | Switches between hiding and showing all the other elements in the viewport. |
Zoom to selection | Focuses the viewport camera on the selected item. |
Add to User library | Adds the selected element to the User library. For more information on the User library, see the User Library documentation. |
Replace object | Opens the Replace object tool, where you can replace one or more selected objects by choosing another one from the library, dragging it into the dropbox, and clicking the Start replacement button. When the Transform checkbox is selected, any changes made to the original objects with the Translate, Rotate, or Scale tools are applied to the replacement object. |
Convert all to Nanite | Enables Nanite on the selected element, or on all the elements inside the selected container. For more information about Nanite, see Optimizing Geometry with Nanite. |
Select children | Selects the container and all the elements inside the container, including any subcontainers. This command is only available for containers. |
Collapse hierarchy | Collapses the hierarchy of any items in the Scene graph nested below the selected item. |
Unlink | Detaches selected items from their parent in the Scene graph hierarchy, and moves them to the root container of the Scene graph. |
Sort by category | Sorts elements by category, such as Object, Vegetation, or Decal. |
Sort alphabetically | Sorts elements alphabetically. |
Selection import item | If selected on an imported asset, the Import dock opens and the imported file is selected in the dock. |
Ambience
The Ambience panel contains various scene settings to fine-tune the lighting and set up the natural environment of the scene, apply real-world camera effects, select a rendering mode, and apply special effects. From the Scene panel, you can also copy the current ambience settings in the viewport and paste them into the media you create.
From the Scene panel, you can do the following:
Open the Ambience panel. The Ambience panel is where you fine-tune the lighting in the scene and set up the natural environment, apply real-world camera effects, select a rendering mode, and apply special effects. For more information on the settings of the Ambience panel, see Ambience Settings.
To open the Ambience panel, click Ambience.
Use the Copy ambience and Paste ambience commands.
Copy the ambience settings of the viewport and paste them into images, panoramas, or the keyframes of videos or sequences.
Copy the ambience settings of images or panoramas, or the keyframes of videos or sequences, and paste them into the viewport.
To access the commands, hover over Ambience and click the ellipsis (...) that appears.
For more information on images, panoramas, videos, and sequences, and information on how to copy and paste ambience settings for each, see Images and Panoramas, Videos, and Sequences.