The Properties panel is likely to be the panel you use the most often in Twinmotion. It contains context-sensitive information, settings, and tools. The contents of the panel vary based on what tool you are using, and what you select in Twinmotion.
To open the Properties panel, click Properties in the footer.
Using the Properties Panel
Two-column Mode
The Properties panel can often contain a lot of information and a large number of settings. To easily view the contents and reduce scrolling, click the toggle icon located at the top-right corner of the panel to move it to the left-side of the Scene, View sets, and XYZ panels.
Organization
The contents of the Properties panel are grouped into categories and subcategories. The main settings, which are the settings you are likely to use the most often, are always situated at the top of the panel, and by default are expanded. Click the name of a category or subcategory to expand or collapse it.
Scene Properties and Media Properties
Depending on the mode you are working in, the Properties panel displays one of the following:
Scene properties: The properties of the Twinmotion scene.
In this mode, the contents of the Properties panel are highlighted in blue. Any changes you make are applied to the scene, but they do not affect the media you may already have created in the Media dock.
Media properties: The properties of the media you create using the Twinmotion scene.
In this mode (which is called Media mode), the contents of the Properties panel are highlighted in magenta. Any changes you make affect only the media of the selected thumbnail in the Media dock.
Scene Properties
When you are editing a Twinmotion scene, the contents of the Properties panel are highlighted in blue. Any changes you make to the scene and in the Properties panel are applied to the Twinmotion scene.
Media Properties
When you select a thumbnail in the Media dock, Twinmotion switches to Media mode. In this mode, the viewport shows you the media you created (such as an image or sequence) instead of the Twinmotion scene, and the contents of the Properties panel are highlighted in magenta. In Media mode, any changes you make in the Properties panel are applied only to the selected media, and do not affect the Twinmotion scene. To quit Media mode and revert back to the scene, click the Quit media mode button.
Contents of the Properties Panel
The contents of the Properties panel are context-sensitive, and vary depending on what tool you are using and what is currently selected in Twinmotion. The following sections provide examples of the various types of content you can find in the Properties panel.
Scene Asset Properties and Features
The Properties panel displays the properties of the assets you select in the scene. This includes Twinmotion Library assets, the assets you import into Twinmotion (geometry, landscapes, animated files, point cloud files, and Adobe Substance 3D materials), and the scene assets you create with the various tools in Twinmotion, such as painted vegetation and animated paths.
Depending on the type of object you select, the Properties panel also shows the Twinmotion features you can enable and customize on the object, such as Level of detail, Nanite, Autosoft edges, Layer ID, and Lighting channels.
Ambience Settings
The Ambience panel is a component of the Properties panel. It contains the environment, camera, rendering, and special effects settings you can apply to the scene or the media you create. To view the Ambience panel, make sure the Properties panel is open, then select Ambience in the Scene panel, or the thumbnail of a media in the Media dock.
For more information about the settings in the Ambience panel, see Ambience Settings. For more information about the Scene panel, see The Scene Panel.
Export Settings
Before you export the media you create in Twinmotion (either locally or on Twinmotion Cloud), you can select individual export settings in the Ambience panel, and global export settings in the Export panel. Both of these panels are components of the Properties panel.
For more information about the export settings in Twinmotion, see Exporting Media Locally, Export Settings for Images and Panoramas, Export Settings for Videos, Export Settings for Panorama Sets, and Export Settings for Presentations.
Scene Tools
Populate Panel
The Populate panel is a component of the Properties panel. When you click Populate in the footer, the Properties panel automatically opens and displays the Populate panel and its tools. For more information about the Populate panel and the tools you can use to populate scenes, see The Populate Panel and Populating Scenes.
Modeling Tools
When you click Modeling in the Twinmotion footer, the Properties panel automatically opens and displays the Modeling panel and the modeling tools. For more information about the Modeling panel and the modeling tools, see Modeling Tools.
Library Tools
In the Properties panel, you can view and modify the settings of the library tools you place in the scene, such as reflection probes, cycloramas, and LED walls. For more information about the tools, see Tools in the Library.
Replace Object Tool
Selecting the Replace object command on an object in the Scene graph menu opens the Replace object tool in the Properties panel. For more information about the Replace object command in the Scene graph menu, see The Scene Panel.
Sculpt and Landscape Tools
Select a Twinmotion landscape from the library, or a landscape you imported into Twinmotion, to access the Sculpt and Paint tools in the Properties panel. For more information, see Sculpting and Painting Landscapes.