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Apply the mod at Index in the device's list to the vehicle that Agent is riding.
- The first index in the list is
0for Custom List Mod 1. - Triggers
ModAppliedEvent,ModApplyFailEvent, andNoModEventas appropriate, regardless ofSetOverrideModApplyEvent. - Fails if this device is disabled, Possible Mods is not set to
Custom List,IndexorAgentis invalid, orAgentis not riding a vehicle.
Verse using statement |
using { /Fortnite.com/Devices } |
TryApplyModByAgent<public>(Index:int, Agent:agent)<transacts><decides>:void
Parameters
TryApplyModByAgent takes the following parameters:
| Name | Type | Description |
|---|---|---|
Index |
int |
|
Agent |
agent |
Attributes, Specifiers, and Effects
Specifiers
The following specifiers determine how you can interact with TryApplyModByAgent in your programs. For the complete list of specifiers, see the Specifiers Page.
| Specifier | Meaning |
|---|---|
public |
The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data. |
Effects
The following effects determine how TryApplyModByAgent behaves in your programs. For the complete list of effects, see the Effect Specifers section of the Specifiers Page.
| Effect | Meaning |
|---|---|
transacts |
This effect indicates that any actions performed by the function can be rolled back. The transacts effect is required any time a mutable variable (var) is written. You'll be notified when you compile your code if the transacts effect was added to a function that can't be rolled back. Note that this check is not done for functions with the native specifier. |
decides |
Indicates that the function can fail, and that calling this function is a failable expression. Function definitions with the decides effect must also have the transacts effect, which means the actions performed by this function can be rolled back (as if the actions were never performed), if there's a failure anywhere in the function. |