A preset is a MetaHuman character that you can use as the basis for creating a new MetaHuman character. You can initialize the new character either directly from the preset or by blending between a selection. Each preset is itself an instance of the MetaHuman character asset. The Preset Library (or Library) is a collection of presets.
MetaHuman Creator populates the library with a set of MetaHuman presets as part of the additional content you enable during installation. You can add your own MetaHuman characters you create to the library.
You can also use editable MetaHuman characters you purchased on Fab to populate your preset library.
Initializing From a Preset
To use a preset to initialize a new character, navigate to the Library tool in the ribbon menu and locate the desired preset.
When you apply a preset to your character, you are copying the entire preset onto your current character, which can then be adjusted in any way you need, without affecting the preset itself.
Initializing a new character from a preset will replace the existing character entirely.
Either double-click the preset or select it and click Apply Preset.
Blending
You can change the shape of the MetaHuman character's facial and body features by blending between three presets. For more detail, see Blend Tool.
Add Your Own Presets
You can add any MetaHuman Character asset to the library as a preset. This is a powerful way to curate your own library of presets from which to initialize new characters or blend between them. You can add presets to the library individually, or automatically by monitoring a folder.
Changes you make to the preset itself don't automatically apply to any other character using it. To apply those changes, select and apply the preset to your character again. Note that this will overwrite any customizations you may have made.
Adding Presets Manually
In the Content Browser, navigate to the folder where you have created the MetaHuman Character(s) you wish to add to the library as a preset. Drag and drop the folder or selected assets into the library panel.
Presets you add manually are only available for the current MetaHuman Character asset.
Monitoring a Folder
In the Project Settings, find the Presets Directories setting under the MetaHuman Character plugin. Add elements to the array for each folder that you wish to monitor.
Once you set up monitoring, any MetaHuman Character asset you save into this folder automatically appears in the library as a preset you can use. Presets in a monitored folder are available in the library of any MetaHuman Character asset.