You can use the Materials tools to customize the appearance of the character’s skin, eyes, makeup, and teeth.
To customize the materials, navigate to the Materials tool category in MetaHuman Creator.
Texture Resolutions
To enable faster iteration, the preview viewport uses a mixture of 512 and 1K textures. High-resolution textures can be downloaded and applied in the preview viewport on demand. These are also required to be downloaded before running an assembly pipeline. You can download textures in either 2K, 4K, or 8K resolution, using the Download Texture Source dropdown.
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Skin Material Controls
Change the character’s skin, freckles, and accent materials.
Eye Material Controls
Change the character’s eye materials.
Teeth and Eyelash Material Controls
Change the character’s teeth and eyelash materials.
Makeup Material Controls
Change the character’s foundation, blush, lip, and eye makeup materials.
Material Overrides
Use Texture Graph override to bake textures back to optimized materials for reassembly.
Virtual Texture Support
Allows the use of Virtual Textures in MetaHuman Creator.