With the MetaHuman Animator workflow, you can import audio, video, or depth data for a single performer and apply it as an animation sequence for a MetaHuman. You can capture your footage at home, in a studio, or outdoors. Before you create your video, it is important to understand best practices for recording performances to reduce errors during ingesting and processing.
Use the best-practice guidelines for capturing facial and body performance with MetaHuman Animator. It covers standards for the capture device, capture conditions, and performer.
Take time to consider your recording environment—choosing a stable, well-prepared setting can greatly improve the quality of your animation.
Next Steps
Get started with the following guides.
Performer Guidelines
Appearance recommendations for recording performers for use in MetaHuman Animator.
Capture Device Requirements
Recommended capture device requirements for MetaHuman Animator.
Audio Capture Recommendations
Recommendations for capturing audio.
Video Capture Guidelines
Best practices for capturing facial and body performance video for MetaHuman Animator.
Depth Data Capture Guidelines
Set up a stereo head-mounted camera (HMC) to capture depth data for MetaHuman Animator in Unreal Engine.
Calibration Takes
A guide for creating a calibration take when using a stereo camera pair.
Identity Take Guidelines
Guidelines for capturing identity takes to create a MetaHuman Identity asset for animation.