Now that you’ve completed generating and customizing your cloth asset, you want to create an Outfit Asset to be able to use it in your project, or to later sell it on Fab.
No matter which workflow path you used, the following steps are the same for all formats.
In the Content Browser, navigate to the
techwearOutfitfolder. Right-click and create an outfit asset by selecting Physics > Outfit Asset.Name the asset
OA_techwearOutfit.The outfit asset’s name must match the name of the folder it’s contained in.
In the Select an Outfit Asset Template dialog, choose Resizable Outfit.
(Optional) This creates
DF_techwearOutfit. If you want to package for Fab, click and drag it into your working folder, and select Move Here in the contextual popup.Double-click on your outfit asset to open up the Dataflow Editor.
To speed up evaluation, in the Dataflow Editor, click on the three dots next to Evaluate Dataflow Graph and choose Manual Graph Evaluation.
In the Dataflow Members panel, check the Sized Outfit Source checkbox. Click the plus (+) icon to create an Index for each cloth asset you have that corresponds to a body. In this example, we have two:
Expand the dropdown next to Index. Next to Size Name, type the name of your clothing asset. In this case, it's
bodyShapeG.Expand the dropdown next to Index and assign your cloth asset to Source Asset. Your cloth asset is
CA_techwear_bodyShapeG. Under Source Body Parts, assign your skeletal mesh. Your skeletal mesh isbodyShapeG_combinedSkelMesh.Bodies and cloth assets should be paired; if you made clothing for
bodyShapeG, your cloth asset should be assigned to the same index.(Optional) Num Resizing Interpolation Points refers to the number of points on the body that are being sampled in the process of resizing. The more points you use, the more accurate to the body shape your garment will be but it will affect speed. It’s recommended to stay between about 1000 and 2500 but you can feel free to experiment with this setting.
For this tutorial, you can leave it at the default 1500.
In the Dataflow Editor, click Evaluate Dataflow Graph and then turn Automatic Graph Evaluation back on. A progress bar will indicate successful evaluation, sometimes this can take several minutes.
If you make changes to any of the assets that your outfit asset has dependencies on, you must click Evaluate Dataflow Graph to re-evaluate your outfit asset.
Save your outfit asset.