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Description
Given a transform array, will draw a point, axis, or a box in the viewport
Information
| Plugin | RigVM |
| Category | Debug |
| Type | FRigVMFunction_DebugTransformArrayMutableNoSpace |
IO
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| ExecutePin | This property is used to chain multiple mutable nodes together | Execute Context |
Inputs
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| Transforms | An array of input transforms to draw | TArray<FTransform> | () |
| ParentIndices | An array of parent indices for each transform. If this is specified lines will be drawn from each child to parent to represent a hierarchy. | TArray<int32> | () |
| Mode | The mode to use when drawing the transforms | Rig Unit Debug Transform Mode | Axes |
| Color | The debug color to use | Linear Color | (R=1.000000,G=1.000000,B=1.000000,A=1.000000) |
| Thickness | The line thickness to use | float | 0.000000 |
| Scale | The scale to scale the transforms by | float | 10.000000 |
| WorldOffset | The world offset to pre-multiply the transforms with | Transform | (Rotation=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)) |
| bEnabled | If False the debug drawing will be skipped | bool | True |
| DebugDrawSettings | The debug draw settings for this node | Rig VMDebug Draw Settings | (DepthPriority=SDPG_Foreground,Lifetime=-1.000000) |