This page is not available in the language you have chosen. It will be displayed in English by default. If you would like to view it in a different language, you can try selecting another language.
Using Blueprints to draw Materials into Render Targets, and then using or saving those results, can enable a variety of game-specific rendering effects. On the following pages, you will find several links to documentation that covers how to use Blueprints and Render Targets.