This page is a reference to the shortcuts you can use to navigate the viewport in Twinmotion. To view other keyboard and mouse shortcuts you can use in Twinmotion, see Keyboard and Mouse Shortcuts.
| To... | Do... |
|---|---|
Look around | Hold and press the right mouse button and drag. |
Move forward |
|
Move to the left |
|
Move backward |
|
Move to the right |
|
Move straight up | Press the Q key. |
Move straight down | Press the E key. |
To Move Around a Scene and Look Around
Press and hold the right mouse button, and press one of the Move keys (WASD) or Up / Down keys (QE).
To View the Entire Model in the Viewport
In the Scene graph, select the model and press the F key.
To Center an Object in the Viewport
In the Viewport or Scene graph, select the object and press the F key.
To Pan
Press and hold the middle mouse button and drag.
To Orbit Around in a Scene
You can orbit around a scene in many ways. The method you can use depends on the option you select in the Orbit mode dropdown menu located under Settings > Navigation in the Preferences panel.
To Orbit Around the Mouse Pointer
In the Preferences panel, under Settings > Navigation , select Around the mouse pointer in the Orbit mode dropdown menu.
This is the default orbit mode in Twinmotion.
In the viewport, press and hold the left mouse button and drag. The viewport camera will orbit around the position of the mouse pointer in the viewport.
To Orbit Around a Specific Point in the Scene
In the Preferences panel, under Settings > Navigation, select Around a point in the Orbit mode dropdown menu.
In the viewport, use the right mouse button to double-click a point in the scene.
Press and hold the left mouse button and drag. The viewport camera will orbit around the point where you clicked in the scene.
To select a point, you can also click the Orbit point icon in the toolbar then click once in the scene.
To Orbit Around the Center of the Viewport
In the Preferences panel, under Settings > Navigation, select Around the center of the viewport in the Orbit mode dropdown menu.
Press and hold the left mouse button and drag. The viewport camera will orbit around the center of the viewport.
To Orbit Around a Selected Object
In the Preferences panel, under Settings > Navigation, select Orbit around selection in the Orbit mode dropdown menu.
In the viewport or Scene graph, select an object.
Press and hold the left mouse button and drag. The viewport camera will orbit around the selected object.