(gameplay) The space that fills a three-dimensional area is called a volume. It can be used to affect the behavior of players that enter the area, or to trigger an effect. A volume can also block entry, open a door, affect visibility, and more.
(island size) A starter island has a specific volume measured by grid count. This is the area you can build on.
(audio) This refers to the sound level for music, sound effects, voice chat, and so on.
volume
(gameplay) The space that fills a three-dimensional area is called a volume. It can be used to affect the behavior of players that enter the area, or to trigger an effect. A volume can also block entry, open a door, affect visibility, and more.
Ask questions and help your peers Developer Forums
Write your own tutorials or read those from others Learning Library