Returns the 'smallest angular distance' between Rotation1 and Rotation2 in radians.
Verse using statement |
using { /UnrealEngine.com/Temporary/SpatialMath } |
AngularDistance<public><native>(Rotation1:rotation, Rotation2:rotation):float
Parameters
AngularDistance takes the following parameters:
| Name | Type | Description |
|---|---|---|
Rotation1 |
rotation |
|
Rotation2 |
rotation |
Attributes, Specifiers, and Effects
Specifiers
The following specifiers determine how you can interact with AngularDistance in your programs. For the complete list of specifiers, see the Specifiers Page.
| Specifier | Meaning |
|---|---|
public |
The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data. |
native |
Indicates that the definition details of the element are implemented in C++. Verse definitions with the native specifier auto-generate C++ definitions that a developer can then fill out its implementation. You can use this specifier on classes, interfaces, enums, methods, and data. |