Returns the party context for InPlayer.
Filters by the simulation_entity owning this player.
A player is always in a party of at least 1 (themselves).
Verse using statement |
using { /UnrealEngine.com/Social } |
(InPlayer:player).GetLocalParty<public><native>():agent_group_interface(member_info)
Parameters
GetLocalParty takes the following parameters:
| Name | Type | Description |
|---|---|---|
InPlayer |
player |
Attributes, Specifiers, and Effects
The following attributes, specifiers, and effects determine how you can interact with GetLocalParty in your programs, as well as how it behaves in your programs and UEFN. For the complete list of attributes, specifiers, and effects; see the Specifiers Page.
Specifiers
| Specifier | Meaning |
|---|---|
public |
The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data. |
native |
Indicates that the definition details of the element are implemented in C++. Verse definitions with the native specifier auto-generate C++ definitions that a developer can then fill out its implementation. You can use this specifier on classes, interfaces, enums, methods, and data. |