Grants an entitlement to each eligible participant.
Verse using statement |
using { /UnrealEngine.com/Progression } |
Inheritance Hierarchy
This class is derived from quest_reward.
| Name | Description |
|---|---|
quest_reward |
Abstract base class for all quest rewards. |
Members
This class has both data members and functions.
Data
| Data Member Name | Type | Description |
|---|---|---|
Entitlement |
?concrete_subtype(entitlement) |
The entitlement type to grant. |
GrantEvent |
listenable(payload) |
Signaled after this reward has been granted to recipients. |
Quantity |
?int |
Quantity per participant. |
Functions
| Function Name | Description |
|---|---|
GetRecipients |
Determines which participants should receive this reward. Override to customize recipient selection. Default: all participants where Info.Receives = true. |
GrantReward |
Iterates EligibleParticipants, resolves each participant's agent as a player, and grants the entitlement via the platform entitlement service. |
GrantReward |
Grants this reward to the eligible participants. |