Calculates how many selections a weighted_loot_pool makes in a single call to SelectLoot.
Override GetRollCount in a subclass to vary the number of selections based on the loot_context.
Verse using statement |
using { /UnrealEngine.com/LootPools } |
Members
This class has functions, but no data members.
Functions
| Function Name | Description |
|---|---|
GetRollCount |
Returns the number of selections to make for |