Registers a fire-and-forget side-output the model can emit alongside any response, during prompts and goals. When Required is true, the model must emit this every response. Returns a cancelable that unregisters the action.
Verse using statement |
using { /UnrealEngine.com/Conversations } |
RegisterAction<public><native>(Definition:prompt_binding_definition, Required:logic, input_type:any, Callback:(), :void)<transacts>:cancelable
Parameters
RegisterAction takes the following parameters:
| Name | Type | Description |
|---|---|---|
Definition |
prompt_binding_definition |
|
Required |
logic |
|
input_type |
any |
|
Callback |
(), :void |
Attributes, Specifiers, and Effects
Specifiers
The following specifiers determine how you can interact with RegisterAction in your programs. For the complete list of specifiers, see the Specifiers Page.
| Specifier | Meaning |
|---|---|
public |
The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data. |
native |
Indicates that the definition details of the element are implemented in C++. Verse definitions with the native specifier auto-generate C++ definitions that a developer can then fill out its implementation. You can use this specifier on classes, interfaces, enums, methods, and data. |
Effects
The following effects determine how RegisterAction behaves in your programs. For the complete list of effects, see the Effect Specifers section of the Specifiers Page.
| Effect | Meaning |
|---|---|
transacts |
This effect indicates that any actions performed by the function can be rolled back. The transacts effect is required any time a mutable variable (var) is written. You’ll be notified when you compile your code if the transacts effect was added to a function that can’t be rolled back. Note that this check is not done for functions with the native specifier. |