Camera modifier that implements an orbit camera.
Verse using statement |
using { /Fortnite.com/SceneGraphCameras } |
Inheritance Hierarchy
This class is derived from camera_modifier.
| Name | Description |
|---|---|
camera_modifier |
Base class for objects that can modify camera state. |
Members
This class has data members, but no functions.
Data
| Data Member Name | Type | Description |
|---|---|---|
BoomArmMaxBackwardInterpolationFactor |
?float |
Maximum backward interpolation factor for the boom arm |
BoomArmMaxForwardInterpolationFactor |
?float |
Maximum forward interpolation factor for the boom arm |
BoomArmOffsetCentimeters |
?vector3 |
Boom arm offset relative to the attached entity |
CameraDistanceCentimeters |
?float |
Distance from the camera to the orbit pivot along the camera's forward axis. |
CameraHeightCentimeters |
?float |
Height of the orbit pivot above the attached entity's root, in centimeters. |
CollisionSphereRadiusCentimeters |
?float |
Radius of the sphere used for collision queries |
EnableCollision |
?logic |
Whether camera-to-world collision avoidance is enabled |
ForwardDampingFactor |
?float |
Damping factor applied along the forward axis |
LateralDampingFactor |
?float |
Damping factor applied along the lateral axis |
PositionOffsetCentimeters |
?vector3 |
Position offset applied to the camera relative to the orbit pivot, after the boom arm. |
RotationOffset |
?rotation |
Rotation offset applied to the camera's orientation. |
TargetEntity |
entity |
Entity the camera is attached to |
VerticalDampingFactor |
?float |
Damping factor applied along the vertical axis |