Camera modifier that implements a fixed angle camera.
Verse using statement |
using { /Fortnite.com/SceneGraphCameras } |
Inheritance Hierarchy
This class is derived from camera_modifier.
| Name | Description |
|---|---|
camera_modifier |
Base class for objects that can modify camera state. |
Members
This class has data members, but no functions.
Data
| Data Member Name | Type | Description |
|---|---|---|
CameraDistanceCentimeters |
?float |
Distance from the camera to the focus point along its forward axis. |
CollisionSafePositionOffsetCentimeters |
?vector3 |
Translation offset applied to the collision safe position. |
CollisionSphereRadiusCentimeters |
?float |
Radius of the sphere used for collision queries. |
EnableCollision |
?logic |
Whether camera-to-world collision avoidance is enabled. |
ForwardDampingFactor |
?float |
Damping factor applied along the forward axis. |
LateralDampingFactor |
?float |
Damping factor applied along the lateral axis. |
PositionOffsetCentimeters |
?vector3 |
Translation offset applied on top of the calculated offset. |
RotationOffset |
?rotation |
Rotation offset applied to the camera's orientation. Defaults to Pitch= |
TargetEntity |
entity |
Entity the camera is attached to. |
VerticalDampingFactor |
?float |
Damping factor applied along the vertical axis. |