Camera modifier that can rotate the camera in yaw and pitch based on player input.
Verse using statement |
using { /Fortnite.com/SceneGraphCameras } |
Inheritance Hierarchy
This class is derived from camera_modifier.
| Name | Description |
|---|---|
camera_modifier |
Base class for objects that can modify the output state of a camera. |
Members
This class has both data members and functions.
Data
| Data Member Name | Type | Description |
|---|---|---|
AutoRotateSettings |
fort_auto_rotate_camera_modifier_settings |
Auto rotation settings |
BoomLengthInterpolationSettings |
fort_camera_value_interpolation_settings |
Interpolation settings to use for changing the boom length based on its pivot's movements. |
BoomOffset |
?vector3 |
The offset of the boom. Rotation occurs at the base (i.e. before the offset). |
IsRotationAdditive |
logic |
If true, the boom arm's rotation will add to the existing rotation instead of being absolute. |
MaxBackwardInterpolationFactor |
?float |
The maximum amount of backward movement the interpolator can introduce, expressed as a factor of the default boom length. If the value is less than 0.0 then there is no limit. |
MaxForwardInterpolationFactor |
?float |
The maximum amount of forward movement the interpolator can introduce, expressed as a factor of the default boom length. If the value is less than 0.0 then there is no limit. |
Functions
| Function Name | Description |
|---|---|
Evaluate |