Inherit from this to create a custom creative device. Inherited classes will appear in the UEFN content browser the next time Verse compiles. Instances of your derived creative_device can then be placed in the island by dragging them from the content browser into the scene.
Verse using statement |
using { /Fortnite.com/Devices } |
Exposed Interfaces
This class exposes the following interfaces:
| Name | Description |
|---|---|
creative_object_interface |
Members
This class has functions, but no data members.
Functions
| Function Name | Description |
|---|---|
OnBegin |
Override to add custom logic when the game experience begins. |
OnEnd |
Override to add custom logic when the game experience ends. Any coroutines spawned inside |
GetTransform |
Returns the transform of the |
TeleportTo |
Teleports the |
TeleportTo |
Teleports the |
MoveTo |
Moves the |
MoveTo |
Moves the |
GetGlobalTransform |
Gets the global transform of this device. |
SetGlobalTransform |
Sets the global transform of this device. |
TeleportTo |
Teleports the |
MoveTo |
Moves the |
Show |
Shows this device in the world. |
Hide |
Hides this device in the world. |
AddTag |
Adds a |
RemoveTag |
Removes the tag instance associated with the |
RemoveAllTags |
Removes all tag instances of type |
RemoveAllTagsExcept |
Removes all tag instances that are not of type |
RemoveAllTagsExcept |
Removes all tag instances that are not of any of the types in |
ContainsTag |
Succeeds if at least one tag of type |
ContainsAllTags |
Fails if at least one type in |
ContainsAnyTag |
Succeeds if at least one of the types in |