GetGlobalTransform |
Gets the global transform of this object.
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GetTransform |
Returns the transform of the creative_object with units in cm. You must check creative_object.IsValid before calling this if there is a possibility the object has been disposed or destroyed by gameplay.
Otherwise a runtime error will result.
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MoveTo |
Moves the advanced_storm_beacon_device to the specified Position and Rotation over the specified time, in seconds.
Existing storms will not target the new location, but newly generated storms will.
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MoveTo |
Moves the advanced_storm_beacon_device to the specified Transform over the specified time, in seconds.
Existing storms will not target the new location, but newly generated storms will.
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MoveTo |
Moves the creative_object to the specified Position and Rotation over the specified time, in seconds. If an animation is currently playing on the creative_object it will be stopped and put into the AnimationNotSet state.
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MoveTo |
Moves the creative_object to the specified Transform over the specified time, in seconds. If an animation is currently playing on the creative_object it will be stopped and put into the AnimationNotSet state.
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MoveTo |
Moves the creative_device to the specified Transform over the specified time, in seconds. If an animation is currently playing on the creative_device it will be stopped and put into the AnimationNotSet state.
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SetGlobalTransform |
Sets the global transform of this object.
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TeleportTo |
Teleports the advanced_storm_beacon_device to the specified Position and Rotation.
Existing storms will not target the new location, but newly generated storms will.
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TeleportTo |
Teleports the advanced_storm_beacon_device to the specified location defined by Transform, also applies rotation and scale accordingly.
Existing storms will not target the new location, but newly generated storms will.
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TeleportTo |
Teleports the creative_object to the specified Position and Rotation.
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TeleportTo |
Teleports the creative_object to the specified location defined by Transform, also applies rotation and scale accordingly.
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TeleportTo |
Teleports the creative_device to the specified location defined by Transform, also applies rotation and scale accordingly.
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