-
Characters
Classes and Structs
| Name | Description |
|---|---|
fort_crouch_component |
Component encapsulating crouch settings to drive Fortnite crouched movement |
fort_down_but_not_out_component |
Component encapsulating Down But Not Out settings for a Fortnite character |
fort_glide_component |
Component encapsulating a deployable glider providing steerable, speed-limited descent |
fort_jump_component |
Component encapsulating jumping settings to drive Fortnite movement settings |
fort_locomotion_component |
Component encapsulating base movement capability: ground speeds and airborne directional control |
fort_skydive_component |
Component encapsulating free-fall descent with lateral steering and a capped fall speed |
fort_swim_component |
Component encapsulating surface water traversal with a dedicated movement speed |
boar_mesh_component |
|
boar_cosmetic |
|
boar_template |
|
chicken_mesh_component |
|
chicken_cosmetic |
|
chicken_template |
|
raptor_mesh_component |
|
raptor_cosmetic |
|
raptor_template |
|
wolf_mesh_component |
|
wolf_cosmetic |
|
wolf_template |
|
stasis_args |
Parameters for |
Interfaces
| Name | Description |
|---|---|
fort_character |
Main API implemented by Fortnite characters. |