fort_item_ability_component_data |
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fort_item_ability_component |
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projectile_impact_result |
Result payload for a projectile impact.
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fort_projectile_component |
The base projectile component defining its behavior.
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projectile_template |
Base entity for a spawnable projectile.
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fort_ability_spec_handle |
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fort_template_ability_effect |
Prefab to provide a central location for handling desired ability and gameplay logic.
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fort_template_ability_effect_component |
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fort_template_ability(context_type,prefab_type) |
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fort_cancel_reason_ended |
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fort_cancel_reason_canceled |
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fort_cancel_reason_invalid |
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fort_ability_damage_point |
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fort_ability_timeline_element_point |
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fort_ability_particle_system_element_point |
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fort_ability_sound_element_point |
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fort_ability_status_effect_point |
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fort_ability_status_effect_icy_feet_point |
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fort_ability_status_effect_slap_point |
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fort_ability_status_effect_pepper_point |
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fort_ability_status_effect_burn_point |
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fort_ability_timeline_element_span |
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fort_ability_animation_element_span |
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fort_ability_particle_system_element_span |
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fort_ability_sound_element_span |
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fort_ability_heal_point |
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fort_ability_projectile_point |
Fires a projectile defined by a projectile_template.
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fort_ability_remove_item_participant_point |
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ability_target_query |
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self_ability_target_query |
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fort_reticle_ability_target_query |
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fort_wedge_ability_target_query |
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