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Unreal Engine (UE) supports Oculus head-mounted displays (HMDs) as a platform for your projects. This section of the docs covers how to configure your project for Oculus HMDs and other useful information.
HMDs
| Oculus Quest | Oculus Rift S and Oculus Rift | Oculus Go |
|---|---|---|
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| Set up your Oculus Quest with UE by following the instructions on the Oculus site in the guide Oculus Quest: Quick Start. | Set up your Oculus Rift S and Oculus Rift with UE by following the instructions on the Oculus site in the guide Oculus Rift: Quick Start. | Set up your Oculus Go with UE by following the instructions on the Oculus site in the guide Oculus Go: Quick Start. |
Oculus is sunsetting Oculus Go. No new apps targeting Oculus Go can be submitted to the store after December 4, 2020. See Oculus's announcement for more information.

