unreal.add_null_above_selected¶
- class unreal.add_null_above_selected(*args: Any, **kwargs: Any)¶
Bases:
ToolMenuEntryScriptCustom Tool Menu Entry for RigNullElement creation
Each override function will have a required context arg which will be used to find the specific ControlRigContextMenuContext, which will give the proper Control Rig in context.