unreal.ZoneLaneProfileRef¶
- class unreal.ZoneLaneProfileRef(name: Name = 'None', id: Guid = [])¶
Bases:
StructBaseReference to a lane profile.
C++ Source:
Plugin: ZoneGraph
Module: ZoneGraph
File: ZoneGraphTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
id(Guid): [Read-Write]name(Name): [Read-Write]