unreal.WorldPartitionRuntimeCellTransformer¶
- class unreal.WorldPartitionRuntimeCellTransformer(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectWorld Partition Runtime Cell Transformer
C++ Source:
Module: Engine
File: WorldPartitionRuntimeCellTransformer.h
Editor Properties: (see get_editor_property/set_editor_property)
enabled(bool): [Read-Write]