unreal.WidgetPreview¶
- class unreal.WidgetPreview(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectWidget Preview
C++ Source:
Plugin: UMGWidgetPreview
Module: UMGWidgetPreview
File: WidgetPreview.h
Editor Properties: (see get_editor_property/set_editor_property)
overridden_widget_size(Vector2D): [Read-Write]should_override_widget_size(bool): [Read-Write] Widget Custom Size Overrideslot_widget_types(Map[Name, PreviewableWidgetVariant]): [Read-Write] Widget per-slot, if WidgetType has any.widget_type(PreviewableWidgetVariant): [Read-Write] Widget to preview.
- get_available_widget_slot_names() Array[Name]¶
Returns slot names not already occupied in SlotWidgets.
- property widget_type: PreviewableWidgetVariant¶
[Read-Write] Widget to preview.
- Type: