unreal.WidgetAnimationHandleFunctionLibrary¶
- class unreal.WidgetAnimationHandleFunctionLibrary(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibraryWidget Animation Handle Function Library
C++ Source:
Module: UMG
File: WidgetAnimationHandle.h
- classmethod get_user_tag(target) Name¶
Get User Tag
- Parameters:
target (WidgetAnimationHandle)
- Return type:
- classmethod set_user_tag(target, user_tag) WidgetAnimationHandle¶
Set User Tag
- Parameters:
target (WidgetAnimationHandle)
user_tag (Name)
- Returns:
target (WidgetAnimationHandle):
- Return type: