unreal.WeightedBlendables

class unreal.WeightedBlendables(array: Array[WeightedBlendable] = [])

Bases: StructBase

for easier detail customization, needed?

C++ Source:

  • Module: Engine

  • File: Scene.h

Editor Properties: (see get_editor_property/set_editor_property)

  • array (Array[WeightedBlendable]): [Read-Write] Array

property array: Array[WeightedBlendable]

[Read-Write] Array

Type:

(Array[WeightedBlendable])