unreal.WeightedBlendables¶
- class unreal.WeightedBlendables(array: None = [])¶
Bases:
StructBasefor easier detail customization, needed?
C++ Source:
Module: Engine
File: Scene.h
Editor Properties: (see get_editor_property/set_editor_property)
array(Array[WeightedBlendable]): [Read-Write]