unreal.WeightedBlendable
¶
- class unreal.WeightedBlendable(weight: float = 0.0, object: Object = Ellipsis)¶
Bases:
StructBase
Weighted Blendable
C++ Source:
Module: Engine
File: Scene.h
Editor Properties: (see get_editor_property/set_editor_property)
object
(Object): [Read-Write] should be of the IBlendableInterface* type but UProperties cannot express thatweight
(float): [Read-Write] 0:no effect .. 1:full effect