unreal.WebAPILiquidJSSettings¶
- class unreal.WebAPILiquidJSSettings(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
DeveloperSettingsWeb APILiquid JSSettings
C++ Source:
Plugin: WebAPI
Module: WebAPILiquidJS
File: WebAPILiquidJSSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
auto_start_web_server(bool): [Read-Write] Whether web server is started automatically.auto_start_web_socket_server(bool): [Read-Write] Whether web socket server is started automatically.force_web_app_build_at_startup(bool): [Read-Write] Should force a build of the WebApp at startup.http_server_port(uint32): [Read-Write] The HTTP server’s port.port(uint32): [Read-Write] The web app http port.service_url(str): [Read-Write] The web app url.web_app_log_request_duration(bool): [Read-Write] Should WebApp log timing.web_socket_server_port(uint32): [Read-Write] The WebSocket server’s port.