unreal.WaveformEditorTimeRulerStyle¶
- class unreal.WaveformEditorTimeRulerStyle(handle_width: float = 0.0, handle_color: SlateColor = Ellipsis, handle_brush: SlateBrush = Ellipsis, ticks_color: SlateColor = Ellipsis, ticks_text_color: SlateColor = Ellipsis, ticks_text_font: SlateFontInfo = Ellipsis, ticks_text_offset: float = 0.0, background_color: SlateColor = Ellipsis, background_brush: SlateBrush = Ellipsis, desired_width: float = 0.0, desired_height: float = 0.0)¶
Bases:
WaveformEditorWidgetStyleBaseRepresents the appearance of a Waveform Editor Time Ruler
C++ Source:
Plugin: WaveformEditor
Module: WaveformEditorWidgets
File: WaveformEditorSlateTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
background_brush(SlateBrush): [Read-Write] Background Brushbackground_color(SlateColor): [Read-Write] Background Colordesired_height(float): [Read-Write] Desired Heightdesired_width(float): [Read-Write] Desired Widthhandle_brush(SlateBrush): [Read-Write] Handle Brushhandle_color(SlateColor): [Read-Write] Handle Colorhandle_width(float): [Read-Write] Handle Widthticks_color(SlateColor): [Read-Write] Ticks Colorticks_text_color(SlateColor): [Read-Write] Ticks Text Colorticks_text_font(SlateFontInfo): [Read-Write] Ticks Text Fontticks_text_offset(float): [Read-Write] Ticks Text Offset
- property background_brush: SlateBrush¶
[Read-Write] Background Brush
- Type:
- property background_color: SlateColor¶
[Read-Write] Background Color
- Type:
- property handle_brush: SlateBrush¶
[Read-Write] Handle Brush
- Type:
- property handle_color: SlateColor¶
[Read-Write] Handle Color
- Type:
- property ticks_color: SlateColor¶
[Read-Write] Ticks Color
- Type:
- property ticks_text_color: SlateColor¶
[Read-Write] Ticks Text Color
- Type:
- property ticks_text_font: SlateFontInfo¶
[Read-Write] Ticks Text Font
- Type: