unreal.WaveOscillatorCameraShakePattern¶
- class unreal.WaveOscillatorCameraShakePattern(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
SimpleCameraShakePatternA camera shake that uses oscillations to move the camera.
C++ Source:
Plugin: EngineCameras
Module: EngineCameras
File: WaveOscillatorCameraShakePattern.h
Editor Properties: (see get_editor_property/set_editor_property)
blend_in_time(float): [Read-Write] Blend-in time for this shake. Zero or less means no blend-in.blend_out_time(float): [Read-Write] Blend-out time for this shake. Zero or less means no blend-out.duration(float): [Read-Write] Duration in seconds of this shake. Zero or less means infinite.fov(WaveOscillator): [Read-Write] FOV oscillation.location_amplitude_multiplier(float): [Read-Write] Amplitude multiplier for all location oscillationlocation_frequency_multiplier(float): [Read-Write] Frequency multiplier for all location oscillationpitch(WaveOscillator): [Read-Write] Pitch oscillation.roll(WaveOscillator): [Read-Write] Roll oscillation.rotation_amplitude_multiplier(float): [Read-Write] Amplitude multiplier for all rotation oscillationrotation_frequency_multiplier(float): [Read-Write] Frequency multiplier for all rotation oscillationx(WaveOscillator): [Read-Write] Oscillation in the X axis.y(WaveOscillator): [Read-Write] Oscillation in the Y axis.yaw(WaveOscillator): [Read-Write] Yaw oscillation.z(WaveOscillator): [Read-Write] Oscillation in the Z axis.
- property fov: WaveOscillator¶
[Read-Write] FOV oscillation.
- Type:
- property location_amplitude_multiplier: float¶
[Read-Write] Amplitude multiplier for all location oscillation
- Type:
(float)
- property location_frequency_multiplier: float¶
[Read-Write] Frequency multiplier for all location oscillation
- Type:
(float)
- property pitch: WaveOscillator¶
[Read-Write] Pitch oscillation.
- Type:
- property roll: WaveOscillator¶
[Read-Write] Roll oscillation.
- Type:
- property rotation_amplitude_multiplier: float¶
[Read-Write] Amplitude multiplier for all rotation oscillation
- Type:
(float)
- property rotation_frequency_multiplier: float¶
[Read-Write] Frequency multiplier for all rotation oscillation
- Type:
(float)
- property x: WaveOscillator¶
[Read-Write] Oscillation in the X axis.
- Type:
- property y: WaveOscillator¶
[Read-Write] Oscillation in the Y axis.
- Type:
- property yaw: WaveOscillator¶
[Read-Write] Yaw oscillation.
- Type:
- property z: WaveOscillator¶
[Read-Write] Oscillation in the Z axis.
- Type: