unreal.WaveFunctionCollapseOption
¶
- class unreal.WaveFunctionCollapseOption(base_object: SoftObjectPath = Ellipsis, base_rotator: Rotator = Ellipsis, base_scale3d: Vector = Ellipsis)¶
Bases:
StructBase
Base Option Struct which holds an object, its orientation and scale
C++ Source:
Plugin: WaveFunctionCollapse
Module: WaveFunctionCollapse
File: WaveFunctionCollapseModel.h
Editor Properties: (see get_editor_property/set_editor_property)
base_object
(SoftObjectPath): [Read-Write]base_rotator
(Rotator): [Read-Write]base_scale3d
(Vector): [Read-Write]
- property base_object: SoftObjectPath¶
[Read-Write]
- Type: