unreal.WaterFalloffSettings
¶
- class unreal.WaterFalloffSettings(falloff_mode: WaterBrushFalloffMode = Ellipsis, falloff_angle: float = 0.0, falloff_width: float = 0.0, edge_offset: float = 0.0, z_offset: float = 0.0)¶
Bases:
StructBase
Water Falloff Settings
C++ Source:
Plugin: Water
Module: Water
File: WaterFalloffSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
edge_offset
(float): [Read-Write]falloff_angle
(float): [Read-Write]falloff_mode
(WaterBrushFalloffMode): [Read-Write]falloff_width
(float): [Read-Write]z_offset
(float): [Read-Write]
- property falloff_mode: WaterBrushFalloffMode¶
[Read-Write]
- Type: