unreal.WaterBrushEffects

class unreal.WaterBrushEffects(blurring: WaterBrushEffectBlurring = Ellipsis, curl_noise: WaterBrushEffectCurlNoise = Ellipsis, displacement: WaterBrushEffectDisplacement = Ellipsis, smooth_blending: WaterBrushEffectSmoothBlending = Ellipsis, terracing: WaterBrushEffectTerracing = Ellipsis)

Bases: StructBase

Water Brush Effects

C++ Source:

  • Plugin: Water

  • Module: Water

  • File: WaterBrushEffects.h

Editor Properties: (see get_editor_property/set_editor_property)

  • blurring (WaterBrushEffectBlurring): [Read-Write]

  • curl_noise (WaterBrushEffectCurlNoise): [Read-Write]

  • displacement (WaterBrushEffectDisplacement): [Read-Write]

  • smooth_blending (WaterBrushEffectSmoothBlending): [Read-Write]

  • terracing (WaterBrushEffectTerracing): [Read-Write]

property blurring: WaterBrushEffectBlurring

[Read-Write]

Type:

(WaterBrushEffectBlurring)

property curl_noise: WaterBrushEffectCurlNoise

[Read-Write]

Type:

(WaterBrushEffectCurlNoise)

property displacement: WaterBrushEffectDisplacement

[Read-Write]

Type:

(WaterBrushEffectDisplacement)

property smooth_blending: WaterBrushEffectSmoothBlending

[Read-Write]

Type:

(WaterBrushEffectSmoothBlending)

property terracing: WaterBrushEffectTerracing

[Read-Write]

Type:

(WaterBrushEffectTerracing)