unreal.WaterBrushEffects
¶
- class unreal.WaterBrushEffects(blurring: WaterBrushEffectBlurring = Ellipsis, curl_noise: WaterBrushEffectCurlNoise = Ellipsis, displacement: WaterBrushEffectDisplacement = Ellipsis, smooth_blending: WaterBrushEffectSmoothBlending = Ellipsis, terracing: WaterBrushEffectTerracing = Ellipsis)¶
Bases:
StructBase
Water Brush Effects
C++ Source:
Plugin: Water
Module: Water
File: WaterBrushEffects.h
Editor Properties: (see get_editor_property/set_editor_property)
blurring
(WaterBrushEffectBlurring): [Read-Write]curl_noise
(WaterBrushEffectCurlNoise): [Read-Write]displacement
(WaterBrushEffectDisplacement): [Read-Write]smooth_blending
(WaterBrushEffectSmoothBlending): [Read-Write]terracing
(WaterBrushEffectTerracing): [Read-Write]
- property blurring: WaterBrushEffectBlurring¶
[Read-Write]
- Type:
- property curl_noise: WaterBrushEffectCurlNoise¶
[Read-Write]
- Type:
- property displacement: WaterBrushEffectDisplacement¶
[Read-Write]
- Type:
- property smooth_blending: WaterBrushEffectSmoothBlending¶
[Read-Write]
- Type:
- property terracing: WaterBrushEffectTerracing¶
[Read-Write]
- Type: