unreal.WaterBrushEffectSmoothBlending

class unreal.WaterBrushEffectSmoothBlending(inner_smooth_distance: float = 0.0, outer_smooth_distance: float = 0.0)

Bases: StructBase

Water Brush Effect Smooth Blending

C++ Source:

  • Plugin: Water

  • Module: Water

  • File: WaterBrushEffects.h

Editor Properties: (see get_editor_property/set_editor_property)

  • inner_smooth_distance (float): [Read-Write]

  • outer_smooth_distance (float): [Read-Write]

property inner_smooth_distance: float

[Read-Write]

Type:

(float)

property outer_smooth_distance: float

[Read-Write]

Type:

(float)