unreal.WaterBrushEffectBlurring¶
- class unreal.WaterBrushEffectBlurring(blur_shape: bool = False, radius: int = 0)¶
Bases:
StructBaseWater Brush Effect Blurring
C++ Source:
Plugin: Water
Module: Water
File: WaterBrushEffects.h
Editor Properties: (see get_editor_property/set_editor_property)
blur_shape(bool): [Read-Write]radius(int32): [Read-Write]