unreal.WaterBrushEffectBlurring
¶
- class unreal.WaterBrushEffectBlurring(blur_shape=True, radius=2)¶
Bases:
unreal.StructBase
Water Brush Effect Blurring
C++ Source:
Plugin: Water
Module: Water
File: WaterBrushEffects.h
Editor Properties: (see get_editor_property/set_editor_property)
blur_shape
(bool): [Read-Write] Blur Shaperadius
(int32): [Read-Write] Radius
- property radius¶
[Read-Write] Radius
- Type
(int32)