unreal.WaterBrushEffectBlurring

class unreal.WaterBrushEffectBlurring(blur_shape=True, radius=2)

Bases: unreal.StructBase

Water Brush Effect Blurring

C++ Source:

  • Plugin: Water

  • Module: Water

  • File: WaterBrushEffects.h

Editor Properties: (see get_editor_property/set_editor_property)

  • blur_shape (bool): [Read-Write] Blur Shape

  • radius (int32): [Read-Write] Radius

property blur_shape

[Read-Write] Blur Shape

Type

(bool)

property radius

[Read-Write] Radius

Type

(int32)