unreal.WaterBodyHeightmapSettings
¶
- class unreal.WaterBodyHeightmapSettings(blend_mode: WaterBrushBlendType = Ellipsis, invert_shape: bool = False, falloff_settings: WaterFalloffSettings = Ellipsis, effects: WaterBrushEffects = Ellipsis)¶
Bases:
StructBase
Water Body Heightmap Settings
C++ Source:
Plugin: Water
Module: Water
File: WaterBodyHeightmapSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
blend_mode
(WaterBrushBlendType): [Read-Write] Blend Modeeffects
(WaterBrushEffects): [Read-Write] Effectsfalloff_settings
(WaterFalloffSettings): [Read-Write] Falloff Settingsinvert_shape
(bool): [Read-Write] Invert Shape
- property blend_mode: WaterBrushBlendType¶
[Read-Write] Blend Mode
- Type:
- property effects: WaterBrushEffects¶
[Read-Write] Effects
- Type:
- property falloff_settings: WaterFalloffSettings¶
[Read-Write] Falloff Settings
- Type: