unreal.WaterBodyHeightmapSettings¶
- class unreal.WaterBodyHeightmapSettings(blend_mode: WaterBrushBlendType = Ellipsis, falloff_settings: WaterFalloffSettings = Ellipsis, effects: WaterBrushEffects = Ellipsis)¶
Bases:
StructBaseWater Body Heightmap Settings
C++ Source:
Plugin: Water
Module: Water
File: WaterBodyHeightmapSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
blend_mode(WaterBrushBlendType): [Read-Write]effects(WaterBrushEffects): [Read-Write]falloff_settings(WaterFalloffSettings): [Read-Write]
- property blend_mode: WaterBrushBlendType¶
[Read-Write]
- Type:
- property effects: WaterBrushEffects¶
[Read-Write]
- Type:
- property falloff_settings: WaterFalloffSettings¶
[Read-Write]
- Type: