unreal.VirtualCameraTransform
¶
- class unreal.VirtualCameraTransform(transform=[[0.0, 0.0, 0.0], [0.0, 0.0, 0.0], [1.0, 1.0, 1.0]])¶
Bases:
unreal.StructBase
Virtual Camera Transform
C++ Source:
Plugin: VirtualCamera
Module: VirtualCamera
File: IVirtualCameraController.h
Editor Properties: (see get_editor_property/set_editor_property)
transform
(Transform): [Read-Write] Transform