unreal.VirtualCameraScreenshot

class unreal.VirtualCameraScreenshot(waypoint: VirtualCameraWaypoint = Ellipsis, camera_settings: VirtualCameraSettings = Ellipsis)

Bases: StructBase

Keeps track of all the data associated with a screenshot that was taken by the user

C++ Source:

  • Plugin: VirtualCamera

  • Module: VirtualCamera

  • File: VirtualCameraSaveGame.h

Editor Properties: (see get_editor_property/set_editor_property)

  • camera_settings (VirtualCameraSettings): [Read-Write] The associated camera data from when the screenshot was taken

  • waypoint (VirtualCameraWaypoint): [Read-Write] The name and location of the screenshot

property camera_settings: VirtualCameraSettings

[Read-Write] The associated camera data from when the screenshot was taken

Type:

(VirtualCameraSettings)

property waypoint: VirtualCameraWaypoint

[Read-Write] The name and location of the screenshot

Type:

(VirtualCameraWaypoint)