unreal.VirtualCameraScreenshot
¶
- class unreal.VirtualCameraScreenshot(waypoint: VirtualCameraWaypoint = Ellipsis, camera_settings: VirtualCameraSettings = Ellipsis)¶
Bases:
StructBase
Keeps track of all the data associated with a screenshot that was taken by the user
C++ Source:
Plugin: VirtualCamera
Module: VirtualCamera
File: VirtualCameraSaveGame.h
Editor Properties: (see get_editor_property/set_editor_property)
camera_settings
(VirtualCameraSettings): [Read-Write] The associated camera data from when the screenshot was takenwaypoint
(VirtualCameraWaypoint): [Read-Write] The name and location of the screenshot
- property camera_settings: VirtualCameraSettings¶
[Read-Write] The associated camera data from when the screenshot was taken
- Type:
- property waypoint: VirtualCameraWaypoint¶
[Read-Write] The name and location of the screenshot
- Type: